SCANeR for the off-highway and the off-road

SCANeR for the off-highway and the off-road

In 2016, 1.35 million people were killed in road accidents worldwide, compared to 1.15 million in 2000. An increase of 17.7%. At the same time the number of car registrations increased by 2.5 times (from 0.8 to 2 billion). This relatively low inflation can be...
CO2 emissions in SCANeR studio

CO2 emissions in SCANeR studio

Global warming is a major issue, probably the most complex problem humanity has had to solve since the dawn of civilization. The complexity comes from the fact that it implies a radical change in the whole range of human activities, especially the activities related...
The Interview: Hardware in the Loop (HIL)

The Interview: Hardware in the Loop (HIL)

Can you introduce yourself in a few words? My name is Gregory Rousseau, I’m a Product Owner for 3 years at AVSimulation. I’m in charge of defining the Roadmap, monitoring the progress of developments, while anticipating or listening to the present or...
The Interview: Vehicle in the Loop (VIL).

The Interview: Vehicle in the Loop (VIL).

Can you introduce yourself in a few words? Marcus HEWAT, I am Tech Lead at AVSimulation in the field of Vehicle Dynamics, Motion and Real-Time Systems. I was previously at SERA-CD, a company that developed the CALLAS vehicle dynamics model, which was bought by...
The Interview : Know everything about our sensors

The Interview : Know everything about our sensors

Can you introduce yourself in a few words?   David BOYREL, I have been working for AVSimulation since 2005, formerly OKTAL Paris. I started as a service provider and then I joined the development team where I worked on SCANeR around many subjects in the field of 3D:...
AVSimulation has been selected for an EPIC MegaGrants !

AVSimulation has been selected for an EPIC MegaGrants !

AVSimulation is pleased to announce that our R&D team has been selected for an EPIC MegaGrants for our project SCANeR Ne><t.   What are Epic MegaGrants?   Created by Epic Games this project commits $100 million to support game developers,...